Charts
The Charts tab turns your roster's raw stats into per-player scatter charts, so you can see how two metrics relate to each other across the team. Each chart plots one dot per player, with one stat on the X axis and another on the Y axis. Reading the cloud of dots, and the trend through it, is often a faster way to spot outliers and patterns than scanning a table of numbers.
How the Charts Work
Every chart compares two stats. For example, hero damage against deaths, or final blows against deaths. Each player is a single dot, an aggregate of all their games over the selected timeframe, positioned by their values for the two chosen stats. (Charts are about how players compare to each other, not how one player's stats moved over a session; for trend-over-time, use the per-player line chart on the player page.)
All values are normalized to a per-10-minutes basis. This is the whole point of the view: it puts a starter and a part-time fill-in on the same footing, so a player isn't pushed to the edge of the chart just because they logged more total time. You're comparing rates, not totals.
Hover a dot to see the player's name and their exact values for both axes. Each dot is labelled with the player's name, so you can read the whole roster without hovering.
Preset Charts
The tab opens with four preset charts. Each was chosen because it pairs a stat about output with a stat about cost or risk, the kind of trade-off that's hard to judge from a table but obvious as a cloud of dots:
- Hero damage vs deaths — output relative to how often a player dies. Are your big-damage players also the ones feeding?
- Final blows vs deaths — finishing power against risk taken.
- Damage taken vs healing received — how much punishment a player absorbs against the healing they soak up, a read on who's pulling resources.
- Damage blocked vs damage taken — mitigation against damage absorbed, useful for reading tank survivability.
These four render side by side so you can scan the team's shape at a glance.
Custom Chart Builder
Below the presets is a custom chart where you pick both axes yourself. Choose any two stats from the dropdowns, eliminations, healing dealt, self-healing, ultimates earned, solo kills, and more, and the chart redraws instantly. Use it to test a hunch that two stats move together, or to build a comparison the presets don't cover.
Shared Hero Filter and Regression Toggle
Two controls at the top of the tab apply to every chart at once, presets and custom alike:
- Hero filter — narrow the data to one or more heroes. With a hero selected, each player's dot reflects only their games on that hero, so you can compare, for example, how everyone performs specifically on their dive picks. With no hero selected, every chart uses each player's full pool.
- Regression line — toggle a best-fit trend line through the dots. When it's on, each chart also reports a correlation value (Pearson's r) so you can judge how tightly the two stats actually track together. r runs from -1 to +1: near +1 the dots line up tightly with the upward trend (the two stats rise together), near -1 they track in opposite directions, and near 0 there's no real relationship, the line is just noise. Use it to tell a genuine pattern from coincidence before you read anything into it. A line only appears when there are at least two players to fit; if a filter narrows the data too far, the chart says the trend is unavailable rather than drawing a misleading line.
Expand to Inspect
Any chart has an expand button that opens it in a full-screen inspector. Inside the inspector you get axis-zoom sliders for both the X and Y axes, so you can narrow the visible range and pull apart a tight cluster of dots that overlaps in the compact view. A reset control returns the chart to its full range. For the custom chart, the axis pickers are available inside the inspector too, so you can keep rebuilding the comparison without leaving full-screen.
Substitutes Are Excluded
Charts reflect your core roster: players you've marked as substitutes are left out. This is intentional, a chart is meant to show how your regular players compare to one another, and a fill-in who played a handful of maps would sit as an unrepresentative dot that skews the cloud and any trend line drawn through it. Excluding subs keeps the picture, and the correlation, honest about the players you actually run. This is the same substitute handling used across the team stats tabs. See the substitutes section on the Overview page for how marking substitutes works.
The Charts tab needs at least two scrims of data before it appears. With fewer than two scrims, the team stats page shows an insufficient-data placeholder instead.
How to Use It
Start with the presets to get a feel for the team's shape, then reach for the custom builder when you have a specific question. Turn on the regression line to confirm whether a relationship is real or just noise, and use the hero filter to check whether a pattern holds on specific picks. When two dots sit on top of each other, expand the chart and zoom the axes to separate them.